The relative paucity of refined metals on
Mars means that rulers are reluctant to hand large lumps of very valuable
metal to their troops in the form of weapons. Wherever possible the amount of metal has been reduced over
the millennia to a point where only the bare minimum is carried by your average
ranker.
The standard infantry weapon is a wooden-barrelled smoothbore firearm. Metal gun barrels and rifling are certainly known and are even made on Mars, but these tend to be for the wealthy or for select guard troops. For the common ranker, metal barrels have been replaced by a specially-bred form of wood, known locally as “Jee-oo”, whose lattice-like structure can resist rapid deformation in a manner analogous to modern kevlar. This makes them suitable for use as gun barrels once dried and treated. The breech-end of the barrel is secured within a metal block and trigger mechanism – the only significant lump of metal in the firearm - with a light wooden stock and fore stock.
The standard infantry weapon is a wooden-barrelled smoothbore firearm. Metal gun barrels and rifling are certainly known and are even made on Mars, but these tend to be for the wealthy or for select guard troops. For the common ranker, metal barrels have been replaced by a specially-bred form of wood, known locally as “Jee-oo”, whose lattice-like structure can resist rapid deformation in a manner analogous to modern kevlar. This makes them suitable for use as gun barrels once dried and treated. The breech-end of the barrel is secured within a metal block and trigger mechanism – the only significant lump of metal in the firearm - with a light wooden stock and fore stock.
The standard ammunition round is a
ceramic slug and sabot together with the smokeless propellant and ignition all
wrapped in a sealed waxed package.
The ceramic slugs can take a variety of forms. The most common has a square cross section, is slightly
tapered towards the tip and has a quarter twist along its length. This tapering and twist provides an
element of aerodynamic form and spin to the round, and so these smoothbores
have a decent range compared with Earthly ones. The sabot also allows the manufacture of shotgun-style
rounds for use at close range, without excessive wear and tear on the barrel.
The loading process is relatively
quick: a first pass down the barrel with a ramrod to clear the worst of any
residue, followed by the sealed round being forced down until seated against
the firing block. The waxing of
the round ensures an element of lubrication and also better sealing within the barrel,
while the base of the sabot expands upon the ignition of the propellant to
reduce windage. The weapon is
cocked manually by pulling back a hammer which is then released by the pull of
the trigger. The hammer drives the
platinum-coated firing pin (actually a cone) forward, sealing the block and
piercing the base of the round.
There the cone acts as a catalyst causing the two dry chemicals to flare,
igniting the propellant and driving the sabot along the barrel. The force of the ignition returns the
firing cone back into the breech and the hammer into a “safe” position (so that
the loading process will not result in firing).
These muskets do have a number of
drawbacks. They foul quite easily,
and can suffer from splitting at inopportune times. They are therefore replaced at regular intervals – quite a
simple process if you still retain both hands - and this can even take place in
the field. The propellant used is
smokeless, but there is always some visible discharge from the weapon, with the
combustion of the packaging, sabots flying around, and so on. Finally, Jee-oo barrels are not a
suitable fixing for a bayonet, and neither does it make a good club, so troops
are reliant on a sidearm (sword or axe) for melee.
A proportion of infantry in a unit
(typically a quarter) comprise teams armed with a long-barrel musket (referred
to as jingals by Earthmen).
Jingals
are essentially Jee-oo muskets with longer and larger barrels (up 2.5m long, with a bore of as much as 5cm in some cases). The loading teams carry a variety of rounds depending on
need and availability. Most will be solid slug
rounds which are effective at 800 yards. Others are a form of cannister which can be devastating are close range. Each weapon requires a crew of four – one to carry
and fire, one to carry a spare barrel plus a bipod rest, and two loaders.
This weapon is especially effective against Giant Martian troops and
mounts, but also as a siege weapon and as light artillery in the field.
1 comment:
The rifle sounds interesting and adds a good measure of character to the martian weapon.
ColKG
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